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Well, here it is, original Vectrex homebrewer John
Dondzila’s third unlimited release. Dondzila’s
products really grew in leaps and bounds, as his first
homebrew outing of Vector Vaders ran a bit slow until
several invaders were killed. Then his next
cartridge, Patriots, was heralded by some as the best
Vectrex game yet at the time (plus it had a secret
bonus game as well, to boot). Then All Good Things
was not only the first 16K Vectrex cartridge ever, but
it also has a whopping four regular AND one bonus game
as well!
And speaking of which, lets dive into those games now,
shall we?
ROCKAROIDS here in this Asteroids clone you must
either you shoot rocks (which cause them to split into
two more--twice!), dodge them or die. Flying saucers
also appear to shoot at you, and they change
directions pretty quickly, making them hard to hit at
times. At first the game seems a bit hard, but after
a few games you’ll realize how easy it is, which will
result in some very long games. They can keep going
and going...
MORE INVADERS! a bit slow-paced for a while, but I
like this one a lot better. Of course, there’s a lot
of invaders that travel across the screen, come
closer, drop a bunch of bombs (sometimes to the point
of my wanting to yell STOP SHOOTING! at the screen,
but hey, this game can’t be *too* easy now, can it?),
there’s the bonus U. F. O. to shoot, etc., yadda, etc.
However, there’s a few new wrinkles here, one of
which is the saucer shoots back. There’s also hidden
bonuses that you can obtain from level to level (which
helps, since it’s a long way to hitting 5,000 before
you’ll earn an extra laser base), the invaders start
splitting into smaller ones from the second level on,
and a little stick figure will go flying out of your
laser base when it gets hit! Cute.
SPIKE’S WATER BALLOONS the Vectrex mascot Spike is
back in this Kaboom! clone. Dunno why his enemy Spud
has gone soft and has resorted to throwing treacherous
water balloons at our hero (oh no), but you must pop
them with those spikes on your head nonetheless. Even
though there’s the new move added of being able to
kick a balloon back up if you miss it (a la the old
arcade game Kickman), most of the time if you miss a
balloon it’s too late anyway. Spike’s head is pretty
small, making it difficult to pop the balloons in the
first place, and along with a long pause in between
screens...well, lets just say you’re pretty much
better off playing the original game instead. Next...
VECTRIS a Tetris clone, obviously. Blocky objects
fall from the top of the screen, you must make them
fit together and not stack up to the top; causing a
row (or more) to completely line up will cause that
row to disappear. One thing I can’t understand is why
I like this game, since, with most Tetris-like games,
I only like the arcade original, complete with endings
of levels along with a bonus awarded; just having one
long game that just gets faster annoys me, yet I still
like this one, for some reason. Another thing I can’t
understand is the harsh reviews from Digital Press and
the Video Game Critic, complaining of the flicker.
Uh, if you just throw a colorful overlay on top of it
(like Scramble), this eliminates the problem,
guys...no need to quit after playing only one or two
games (which both reviews said they did), this is
still very addicting (somehow!)!
23 MATCHES (hidden bonus game) not much here, just the
only TRS-80 clone game that I know of to hit the
Vectrex. You start with 23 matches and you must
figure out what combination of matches to take away
during a turn to win against the computer. Good luck.
The graphics range from not much to write about (the
aliens in More Invaders! are just the letter V!
Gasp!) to cool, and I didn’t find the sounds to be
really terribly exciting either (Vectris). There are
also some bugs in the games as well that are annoying
(one makes the invaders drop down a few levels at one
time, most of the time the 200-400 bonus points in
Vectris won’t work), and if you’re new to homebrews,
this should be one of the first ones to order from
Dondzila. The reason? Because two of the games on
here (Invaders and Rockaroids) run a lot faster on the
later release of Vecmania (although the gameplay of
Invaders on this cartridge and the one on Vecmania are
slightly different anyway, but I’m just pointing it
out); getting Vecmania first and then this later (like
I did) is kind of like going from a monster truck down
to a Ford Escort: both will get you where you need to
go, but you’re going to have an adjustment period
between the two.
Still another usual mandatory purchase from Dondzila
though.
Score 7/10
Review written by
Darryl
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